
Preface to the Second Edition
The Structure of the Book
If you have no familiarity with Newton programming, read the book in the order it was written. If you already understand the topics covered in a chapter, feel free to skim it for information new to you.
Here are just a few other helpful hints:
- Chapter 2, Using NTK, will familiarize you with the development environment before you begin using it. Open Newton Toolkit and play around with it while you read though this section. For detailed information on NTK, you should consult Appendix A, NTK Reference. It is a reference guide that should answer most of your questions about the environment.
- Once you start writing code, you should read Chapter 8, Debugging Your Application. Pay particular attention to the material on the Inspector--every Newton programmer's best friend.
- We discuss many conceptual issues and areas involved with Newton programming, such as view messages and data storage. When we get to Chapter 10, NewtApp, however, many of these issues require little or no implementation work on your part. NewtApp takes care of it for you. Why include the material, you might ask? Well, because not every Newton application is a NewtApp. Besides, the conceptual issues are important to understand if you want to become a good Newton programmer.
An online version of Programming for the Newton using Macintosh, 2nd ed. ©1996, 1994, Julie McKeehan and Neil Rhodes.
Last modified: 1 DEC 1996